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Font effects

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What is the best way to render text with font effects in Unity? Like the following image: ![alt text][1] What I would like to know is: - What can be done run-time (I think some effects must be possible using shader effects) - What can be done in a post-processing step (This could include the [SaveFontTexture][2] script) - What are the limitations (ASCII support? ISO_8859-1 support? Unicode support? Multiple font sizes?) [1]: http://i52.tinypic.com/amqsr6.jpg-- [2]: http://www.unifycommunity.com/wiki/index.php?title=SaveFontTexture-

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